SoftPSN: Software-Defined Resource Slicing for Low-Latency Reliable Public Safety Networks

//SoftPSN: Software-Defined Resource Slicing for Low-Latency Reliable Public Safety Networks

SoftPSN: Software-Defined Resource Slicing for Low-Latency Reliable Public Safety Networks

Abstract:

 Achieving the low-latency constraints of public safety applications during disaster could be life-saving. In the context of public safety scenarios, in this paper, we propose an efficient radio resource slicing algorithm that enables first responders to deliver their life-saving activities effectively. We used the tool of stochastic geometry to model the base station distribution before and after a disaster. In addition, under this umbrella, we also proposed an example of public safety scenario, ultrareliable low-latency file sharing, via in-band device-to-device (D2D) communication. The example scenario is implemented in NS-3. The simulation results show that radio resource slicing and prioritization of first responders resources can ensure ultrareliable low-latency communication (URLLC) in emergency scenarios.
By | 2019-02-13T17:26:01+01:00 Maggio 14th, 2018|JOURNALS|Commenti disabilitati su SoftPSN: Software-Defined Resource Slicing for Low-Latency Reliable Public Safety Networks

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